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LUSTRE · atelier of impossible objects

A material that only exists on a screen.

LUSTRE is an atelier for a single impossible metal: liquid chrome that behaves like light. What you see below is not a photograph or a film. It is one object, computed every frame in your browser.

scroll to enter the viewing room

The premise

We design objects that cannot be manufactured, only computed.

No mould could hold it. No alloy could reflect like it. It exists only where light and mathematics meet: on the surface you are reading this from.

The material

Chrome that behaves like light.

The object cycles through three states as you descend: mirror chrome, an iridescent oil film, and frosted transmissive glass. Each is the same geometry, lit differently.

0
vertices re-solved / frame
0ms
millisecond frame budget
0%
surface reflectivity
0g
grams of matter
  • Chrome
  • Iridescent
  • Glass

The collection

Three studies in an impossible metal.

Rendered stills from the atelier, each a different resting state of the same computed surface.

LUSTRE specimen 01, Fold: a liquid-chrome sculpture on a pale studio backdrop.
Foldspecimen 01

A torus that folds once, into itself.

LUSTRE specimen 02, Meniscus: a liquid-chrome sculpture on a pale studio backdrop.
Meniscusspecimen 02

A sphere held at the moment before it spills.

LUSTRE specimen 03, Monolith: a liquid-chrome sculpture on a pale studio backdrop.
Monolithspecimen 03

A column, melting at the crown.

The atelier

How a non-object gets made.

  1. 01

    Compute

    A high-resolution mesh is displaced by flowing noise, its surface re-solved sixty times a second.

  2. 02

    Cure

    A physically based material is tuned until light behaves the way an impossible metal would.

  3. 03

    View

    Nothing is filmed or stored. Every reflection you see is rendered, live, on your own machine.

The viewing room

Come and stand in front of something that cannot exist.

LUSTRE is a fictional atelier, built as a showcase of real-time 3D on the open web.